Posts tagged Nintendo Switch
STARCHILDLUKE's Road 2 Switch: VENOMTAPE/BOWSERTAPE

There comes a time in ones life to recognize what’s important in this world, everyone strives for that bit of happiness that brings them much joy and that joy is called Nintendo Switch haha. Starchildluke is releasing beat albums to help fund a Switch purchase, the man is talented so know you’re getting quality. Listen below and support the fam!

This is VENOMTAPE , the brand new beat tape from UK producer Starchildluke. It comes as part of his #Road2Switch series where all proceeds from the series will go towards a fund to get him a Nintendo Switch. This is actually the second installment of the series, with Boas Festas released in December 2018.

VENOMTAPE is comprised of rock samples from the 60s all the way to the present day, in a similar vein to Madlib’s Rock Konducta  project. You’ve got some psychedelic rock, krautrock, math rock, jazz rock, and a few Randy Savage promos to glue the project together.
But why Venom? Here’s what he had to say:
“Venom is my favourite supervillain not called DOOM and I wanted to show my love in the best way I could: through music. Using rock samples also got me out of my comfort zone.” – Starchildluke

Starchild also said to expect sequels as the series continues through 2019 with an album every month.

VENOMTAPE will also be out on Spotify soon.

BOWSERTAPE is the second tape of the series and is made up of samples from mainly R&B and soul, with some easy listening and pop thrown in for good measure.

“Bowser's pursuit of Princess Peach is notorious and problematic so I wanted to make an alternative love album on that concept.” – Starchildluke

Get your (L.A.) Noire Back On!
LA-Noire-Announcement-Poster.jpg

Better tell that dame she's gonna have to wait and keep your snub close to ya, because Rockstar Games just announced new enhanced console versions (Even the Switch!) of L.A. Noire and a VR version with 7 cases from the original. This in my opinion is one of their most stylish games they've done to date and definitely looking forward to it! Can't wait to get my feet wet in them dimly lit streets again. I wonder if Zilla Rocca knows about this...

See below for details from Rockstar:
NEW YORK, NY, September 7, 2017
– Rockstar Games®, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO), is proud to announce new versions of the blockbuster detective thriller, L.A. Noire, are scheduled to release on November 14, 2017 for the Nintendo Switch™ system, PlayStation®4 computer entertainment systems and for Xbox One games and entertainment systems.
Alongside these three new console versions comes LA Noire: The VR Case Files, featuring seven select cases from the original game rebuilt specifically for a virtual reality experience on the HTC VIVE™ system.
L.A. Noire takes place in the seedy and violent underbelly of 1940’s Los Angeles as decorated veteran and newly minted detective, Cole Phelps investigates an escalating series of cases inspired by real-world crimes. Each successfully solved case brings Phelps greater success, but also brings him closer to the dark criminal heart of post-war L.A. The game was an Official Selection of the Tribeca Film Festival for its cinematic approach to gameplay and narrative.
Utilizing a unique type of facial capture technology called MotionScan, L.A. Noire breathes unprecedented life into character performances, creating brand new gameplay out of the art of interrogation.
“We’re excited to bring L.A. Noire’s unique mix of real detective work, classic Hollywood atmosphere and thrilling action to these new platforms,” said Sam Houser, Founder of Rockstar Games.  “Now with a choice of spectacular virtual reality, stunning 4K, or the freedom of portable play, these enhanced versions are a perfect opportunity for players to experience this richly detailed world in a whole new way."
L.A. Noire: The VR Case Files for HTC Vive delivers seven of the original engrossing, self-contained cases from LA Noire rebuilt specifically for virtual reality, blending breathtaking action with true detective work to deliver an unprecedented interactive experience.
L.A. Noire for the Nintendo Switch features the complete original game and all additional downloadable content, with specific enhancements including a Joy-Con mode with gyroscopic, gesture-based controls, HD rumble and new wide and over-the-shoulder camera angles, plus contextual touch screen controls for portable detective work.
L.A. Noire for PlayStation 4 and Xbox One delivers the complete original game and all additional downloadable content with a range of technical enhancements for greater visual fidelity and authenticity, including enhanced lighting and clouds, new cinematic camera angles, high resolution textures and more. L.A. Noire plays natively in 1080p for the PlayStation 4 and Xbox One consoles, and stunning 4K for PlayStation 4 Pro and Xbox One X, capturing the grit and grime of the City of Angels like never before.
L.A. Noire is not yet rated by the ESRB. For more information, please visit www.rockstargames.com/lanoire.

Travis is BACK! NMH Sequel announced on Nindies 2017 Showcase

I knew the day would come, I knew it would be glorious. That day is here.
No More Heroes is getting a sequel! Travis Strikes Again: No More Heroes, the beginning is the end is the beginning? Whatever... I like it, just don't bring back that lawnmower mini-game ok Suda51?? This was announced on the Nindies Showcase for Summer 2017 which also has an impressive indie line-up. Ahhhh thank you my pretty Grasshopper Manufacture, thank you.

Save me Mr Tako: Tasukete Tako-San is GB Heaven

A pacifist octopus granted land surviving ways in a land where humans are at war with octopuses, the world set to glorious Game Boy 4-color palette designed by French developer Christophe Galati. WHAT? This is incredibly charming and completely brings you back to the days of carrying AA batteries in your pocket. Something about the simple nature of that time period in gaming always reels me in, maybe it's the shading techniques or the way it sounds but I'm a sucker for it.
The premise for the game sounds bizarre enough to be fun and a great little escape from all this HDR and hyper-realistic brownness that finds itself into modern games. This is slated for digital Q4 2017 release and for Nintendo Switch and Steam, screens, trailer and more of the story behind the game below.

Set in a world where humans and octopi are at war with each other, Save me Mr Tako: Tasukete Tako-San tells the tale of a pacifist octopus who rescues a human woman from drowning. An octopus fairy sees this act of kindness and grants Mr Tako (the game’s protagonist) the ability to survive on land, where he can learn more about the ways of humans and help to resolve conflicts between the two species.

Mr Tako navigates through the game’s environments by spitting ink at enemies, which turns them into platforms that he can jump on to reach even higher ground. He can also acquire and wear 50 different hats that give him special abilities, fight 19 deadly boss characters and explore 16 mysterious dungeons scattered throughout six huge worlds.

Save me Mr Tako: Tasukete Tako-San was designed by French indie developer Christophe Galati as a heartfelt homage to the many games he loved to play on Nintendo’s original Game Boy® handheld console. The game’s color palettes are directly inspired by that hardware’s crude LCD display (allowing no more than four onscreen colors at a time), and the sizes of the character sprites are intentionally limited to 1989 standards. The game’s soundtrack also uses Game Boy-era instrumentation to complete the authentic retro vibe.

Save me Mr Tako: Tasukete Tako-San is planned for a simultaneous release on Nintendo Switch and Steam in the fourth quarter of 2017. Pricing info and release date to be announced at a later time.